Insane Gib Spinning Crusher

As seen in the fact2 id map, this is a (quite demented) decoration for your map.

1.Firstly, create a good sized room (300x300x300) and place a info_player_start and a light in there.

2.Create a hollow pipe that hangs down from the ceiling that is at least 128 units tall. Inside this pipe you will place a target_spawner that will spawn the insane guys.

3.Give the target_spawner a "target" of "misc_insane" and a "targetname" of "spawn".

4. Place a func_timer in the map and give it a "target" of "spawn", "wait" of "3", "delay" of "1", "pausetime" of "4", "spawnflags" of "1", and a "random" of "2".

5. Create two spinning cylinders below the pipe, parallel to each other, both spinning inwards. See func_rotating for more on how to create rotating brushes. Give them both "dmg" of "2000" to gib the insanes when they land.

6. Compile your map and watch the insane guys fall to their untimely demise.

Here's an example .map showing the gib spinning crusher.

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