Help. I'm stumped!!!


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Posted by Leathrewulfe on June 09, 1998 at 13:22:56:

I have low-poly character model that I need to export to .3ds format.
My problem is this though, my mesh is "solid" looking in .max format, but when I export it to 3ds format it becomes semi-transparent. It looks like a ghost image, which is very annoying since this carries over when I convert to X format.
I tried everything to get rid of the transparency effect (skinning the mesh etc). But I can't fix it. Someone please help me before I snap :)

Thanks


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