Posted by elmek on April 05, 1998 at 18:13:30:
In Reply to: Problems Making Models posted by zzzman on April 05, 1998 at 17:19:23:
This looks like a problem you would get if you made a model
exported it into a md2 file, then exported a frame from the
md2 tool into a modeling tool (3ds/LW etc) animated and then
exported it into the md2 file again. This would prolly cause
the vertex numbers to change and as a result the polygons
would be attached to the wrong vertices and causing a result
similar to what you have there.
It would be easyer to figure out what happend if you wrote
a bit about what tools you used to create this model and in
what order you did things.
Ofcours you have another problem as well...you have
millions of zillions of polys in the gun handles that you dont
: I really likeI made the base frame and then the first
: frame for a weapon Model but when I turn it into a model it looks
: wierd. I enclosed a file of what I am talking about. I tried using
: diffrent programs including Qme and Qdata. I would appreciate any help
: you could offer.
: I made an image example of my problem at http://www.gci-net.com/~users/b/beal/problem.gif
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