Bones Pro Max: Quake Animation


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Posted by NovaStrike on February 04, 1998 at 22:23:34:

I recently made a model for my own purpose and i'm animating it Bones Pro Max.
Anyone have any idea on how to export them to quake format. Since bones does
not work like biped I have no idea on how to start this. If anyone has any suggestoins
it would help.

NovaStrike.htt



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