Posted by =UA=Faith on March 28, 1999 at 02:25:14:
Hey, I'm very very new to modeling and I've been trying to model plastic explosives using 3d Studio Max.
While this is probably a stupid question, I was wondering how I could convert a .max scene into
a Quake 2 .md2 file? And since this is just plastic explosives with no animation whatsoever, I'm assuming
that I don't have to make frames for it right?
Any help would be greatly appreciated.
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