Posted by vorph on January 28, 1998 at 10:01:13:
In Reply to: how to join two models together?! not (merge them..) posted by The KrulL-MaN on January 28, 1998 at 09:34:03:
: As the Subject says, Im having trouble in puting frames from two different *.mdl files together. You see i'm trying to port the QuakeGuy to Plugin Player Model (PPM) for Quake 2. I have done all that i can to make it work, (I mean with Qme, Quake2 Modeller, etc..)
: The Other *.mdl in Question is from the Deathmatch Essential Pak for Quake. I want to incorporate the "Kneeling" QuakeGuy there in the new *.md2 format that Im working on. BUT Everytime I IMPORT a FRAME from it, It's all Screwed up! =( really pissing me off, coz this project is really cool, and i dont want it to be wasted. If you can help pls reply back ASAP.
The editors screw the meshes up, because they
donīt know which vertex belongs where.
You probably have to edit the kneel-mesh in one of
those editors or have to compile the player
with Idīs tools.
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