Posted by Nonentity on July 10, 1998 at 13:45:19:
Anyone who can help out with some questions, please lend an ear.
I am doing the rabbit player modesl for the Down TC.
I am using 3DSmax to model and animate, exporting .3ds to Qme,
and that's where the feldercarb hits the fan.
I need to know if I have to duplicate the frame sets, name for name, number for number in QMe.
I also need to know any bounding box tips, because people hwho have used the first model, said they had trouble with
the bounding box. Any help would be gratly appreciated!
Thanks in advance, Nonentity
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