We've searched the net trying to find the best utilites that will
help you along your editing adventures.
| Level Editors |
| Worldcraft |
1.3mb |
|
| QERadiant |
|
The Win95 friendly version of id's QE4. Link to website. |
| Qoole |
|
Link to web site |
| BSP |
1.68mb |
|
| QuArK |
768k |
|
| qED |
|
Link to web site |
|
| Pak Utilities |
| PakExplorer |
84k |
Pak creator/extractor that works well with Quake2. |
|
| Compiling Utilities |
| Q2Tools |
255k |
QBSP3, QVIS3, and QRAD3; what you need to compile your Quake2 map |
| gddqbsp2_103 |
89k |
rewritten version of qbsp3 |
| gddqvis3_100 |
64k |
this goes with gddqbsp2_103 |
| gddqrad3_102 |
76k |
this goes with gddqbsp2_103 and gddqvis3_100 |
| Quake2 Souce/QE4 Editor |
1.64mb |
The official id software QE4 Quake2 editor as well as all the source goodies for Quake2. |
|
| Editor Utilities |
| QE4 Manual |
1.68mb |
This is the manual written by Gateway from Rogue |
| Q2
Entity Specs |
16k |
by Kevlar of |24| |
| colormap.zip |
36k |
This file (colormap.pcx) is required
by some editors to be extracted from the Quake2 pak0.pak file. To save you some time, here
it is :) |
|
| General Utilities |
| glcolor |
110k |
A slick little program to generate Q2
_color attribute string values from windows RGB settings |
| Wally the Wal Editor |
web site link |
We're talking fully functional native .wal editor here. |
| PhotoShop .Wal Plugin |
|
Photoshop plugin that allows you to save images directly to the Q2 .wal texture |
| QuakeDM |
134k |
A utility that converts any Doom1/2 .wad into a Quake1 .map file. Written by Michael
Stokes |
| Current tutorials |
43k |
A zip containing all the tutorials available here at the Workshop (as of 2-2-1998) in HTML |
| Surface Attributes |
4k |
A copy of the Q2 brush surface attribute specs |
| Q2 Palette |
9k |
5 versions of the Q2 palette, depending upon your need |