Shotgun 
      Weapon Class: Multiple Hitscan 
      Ammunition Type:  Shells 
      Ammunition Expended Per Discharge: One Shell 
      Rate Of Fire: One discharge per second 
      Most Effective Range: Short to Medium 
      Best Strategy:  Dogfight, exposed only during firing cycle

       The shotgun instantly hits whatever is under the crosshair at the time of its discharge.  It fires a group of hitscaned pellets around the center of the crosshair in a loose spread. 

       The shotgun has moderate kick and will obscure the right or left hand side of the screen during it's lengthy cocking phase depending on if the gun is held in the right or left hand. Setting "hand 2" in the console will hide the weapon view model. 

       The spread of the shotgun pellets is mildly tighter than that of the super shotgun, so it still has nearly normal effectiveness at medium ranges if the shot was centered around the target. There is enough of a spread of the pellets to reward near misses at medium 
    and long ranges. 

       When fighting an opponent that is using a shotgun, nearly any other weapon can be effective.  If also using the shotgun a fun dogfight will ensue.  A super shotgun will give you a decided advantage as long as you can keep the battle at close range. The 
    other best weapon to use against a shotgun equipped enemy in short range battles is the hyper blaster.  For enemies attempting to snipe you with the shotgun at medium range, use the Railgun or one of the machine guns.