Ammunition Type: Bullets
Ammunition Expended Per Discharge: One Bullet
Rate Of Fire: 10 bullets per second
Most Effective Range: Medium to Long
Best Strategy: Maintain Range and Keep Line of Sight to target
The machine rapidly fires single hitscan pellets towards the crosshair with slight variance. Most of the hitscans that fly from the weapon fall slightly below and to the right of the crosshair for right handedness weapon placement.
In deathmatch, the weapon has little kick, but in solo play, the weapon will "ride up". The "ride up" also physically rotates the player view upward forcing the player to push the view back down (using mlook) to maintain steady hits on a target.
The weapon can stop and resume firing instantly and has no cocking or reload times maintaining a rapid rate of fire for as long as the gun has ammunition (bullets).
The best defense against this weapon is using a high energy
weapon (like the rail gun or the BFG). Machine gun equipped opponents
must remain exposed as they fire so as to cause continual damage.
As can be seen below, the BFG is most effective against exposed targets.