Posted by Hiei on September 09, 1998 at 14:14:53:
In Reply to: Re: Assigning bones to objects in 3dsmax2 posted by elmek on April 06, 1998 at 03:34:27:
: If you are just using the standard Issue max bones then
: youll prolly need to use linked Xform.
Ok, this is gonna sound stupid, but how do you link them using Xform in 3DS MAX 2.5
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