Posted by Peter on August 13, 1998 at 00:39:13:
I'm new to creating 3d models for quake2. I've made a 3d model using
3dsmax2 by taking the male model, converting it to a 3ds file, editing
it and then converting back to a md2 file. It works but when it is
converted to 3ds I only het one frame from the original male model. I am
wondering if there is anyway of taking the animtions (frames) from the
male model and puting it into the model I made (i don't want to animate
all those frames, such as him dieing, runing etc. it'll just take to
long)