Posted by indierok on January 27, 1998 at 20:52:37:
In Reply to: qME problem posted by El Diablo on January 26, 1998 at 12:55:50:
: I am having a problem with qME(well, two problems)
: 1. I could not install the patch to the new quake2
: supporting demo, 2. i can't seem to create joinsts.
: When i left-click the object i just get New Object,
: Delete object, and Assign verticies to object. If
: anyone can help or at least tell me how to install
: Util 3d, i would be grateful.
there isn't a specific "joint" object in qME (to my knowledge). you just need to throw a couple of triangles together, stick them where you want the joint to be, and set the object hierarchy up so that they rotate correctly....at least that's how i do it.
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