Re: Terminator is ready but nullskin on weapon...I'm stumped!


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Posted by Gwot on June 06, 1998 at 16:32:50:

In Reply to: Re: Terminator is ready but nullskin on weapon...I'm stumped! posted by The Doctor on June 06, 1998 at 11:09:09:

: : My ppm is ready to go except for a stupid nullskin error on the weapon. I've tried everything I know to get it to show up.
: : The skin is linked to the md2. It shows up fine in q2m, nst, and md2view. I had no problems with the tris.md2, just the weapon.
: : If any of you senior modellers can give me a hand I'd be really grateful. I just want to get this one done so I can start a new project.

: Load the weapon into NST and unlink the skin.
: Select link from the skins menu, locate the
: weapons skin file then save the weapon. Make
: sure the skin path is something like this
: "players/modelname/weapon.pcx"

Yeah I did that, several times in fact and still no go. Then my buddy does the exact same thing and sends it back to me and it works in game! Doh! My Q2 is on drive d
his is on c. NST couldn't find the skin when I loaded up the weapon, yet it worked in game. I haven't linked it yet since it works now, but I'm going to experiment with these results and see wot I can see.

Thx anyway

gwot



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