Posted by elmek on April 29, 1998 at 20:59:20:
In Reply to: Would be grateful for any help regarding Adobe Photoshop and converting skins posted by Dannk on April 28, 1998 at 17:09:21:
You can try this. I have not tried it myself but
it might work.
Create your skin using the quake2 palett or by
converting to the quake2 palett when your done
then save the image to .BMP format.
Now load the model you want to use the skin with
in NST and load the BMP skin and then save it to
PCX in that program. That should work...i think.
: Ive read through all the tutorials on this subject and cant seem to figure out how this can be done.
: Basically, evertime i load a skin into PS and save it it always has whacky colors when i use it.
: Here is what i do
: Load skin into PS; choose Index mode; go to color table; Load quake2 pallett inot PS (the skin gets color);
: now, even if i dont adjust anything and save it, it still messes up and if i just grayscale it without doing anything and save it it also messs up..
: ive tried every combination of pallett and greyscaling i can think of and i still cant get it to go.
: i think i ve tried anything i can think of.
: if you can offer any assistance i would be grateful
: if u like, you may contact me using ICQ 1824972
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