Q2Modeller Bug!


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Posted by Phillip Martin on April 24, 1998 at 11:05:15:

The bug has been found. I was saving the light normals in the wrong direction,
completely opposite.

However, some good has come out of evil. From this, it can be surmised
that the shell made by picking up quad is created by expanding out using
the Vertex normals.

A new exe will be posted in at moin about 6 hours, and at the most 10
hours. Once again sorry for the inconviniance. I will also have a small
program there that will resave an md2 after recalculating the normals for
all the vertices. I hope in this small way, I will allevaite some of the
trouble caused.

Phillip Martin


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