Posted by Gwot on April 06, 1998 at 09:33:12:
In Reply to: Character Modeling Tutorials for 3DSMAX posted by Titian on April 05, 1998 at 01:09:54:
The modeling tutorials on this page are pretty straight forward. As far as attaching objects goes, you just use the attach function at the object level after applying an edit mesh modifier. From there you can work with all objects at the vertex level as if they were one object. You can even select the objects separately if you select them as entities at the face level.
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