Posted by JaGGaRD on March 22, 1998 at 21:35:38:
Basically I just completed a model, but the question remains, after I set co-ordinates for the skin
and such there remains a problem, I begin to use Nevt on the model with new co-ordinated skins
it produces a transparent effect, now the question is:
Is it the model or the skinning coordinates which bring the problem
and if so, how can I avoid this in the future?
I used Quake Model Editor to set the skin mapping.
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