Re: creating skins


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Posted by firepyke on March 19, 1998 at 20:00:56:

In Reply to: Re: creating skins posted by Elmek on March 19, 1998 at 19:03:09:

: Well it might be that the skinmesh you are trying to
: import is not valid. Im not sure how it works
: but i suppose it might be the same as importing a
: invalid animation frame. When that happens q2modeller
: does not give a warning...it just doesnt show up.

: Suppose Martin might pick up on this if he reads it...

: Another thing...check that you added a new skin
: also. If you know that you have a valid skinmesh
: but the program just displays a grey window then
: it might be as simple as that, although i suppose
: that would be to much to hope for :]

: Bye
: Elmek

:
: : I guess my real question was how to apply mapping in q2 modeller. I've tried to import skin mesh from asc but nothing happens. I already know how to make an md2 and i know how to paint a skin i just need to know how to get a skin to paint off an md2.
what is a valid skin mesh? is it the same as the model or is it where you select faces and detach them so all the faces are faceing forward?





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