Re: cinematics

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Posted by stecki on January 25, 1998 at 10:54:04:

In Reply to: Re: cinematics posted by ShockMan on January 25, 1998 at 07:45:45:

: I just looked at it... its pretty easy actually, you need to have all your frames in pcx format.
: Put them all in /quake2/bin_nt/video/something and call the files something0000.pcx, note that the dir shall have the same name as the pcx's and the 4 numbers after the name is the frame. guess you only can have 10000 frames... (0-9999)
: then make a script file and call it something.qdt in the script put this:

: $video something 4 0

: change something to the dir with the pcx's the 4 is how many digits that it shall be after the pcx (something0000.pcx) it can only be 3 or 4.
: the 0 is what frame to start at i think, but im not sure...

: when thats done, run qdata something.qdt and there ya go!! simple, huh?
: you can also add sound to the cinematics, but i haven't had time to check on that yet... i think you need to put a sound file in wav format in the dir with the pcx's. i'll check it out as soon as i get time.

: Bye,

: ShockMan

hey thanks, but i figured it all out tonight, including sound. I have a completed .cin going, with sound, and launched from a map at a key event. amazing what one can do when you turn off the internet and just try to figure it out. this message board rules though! kick ass idea.
will be uploading it late sunday night. anyone else released a .cin?

frag on.

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