Re: Animation with Max


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Posted by The Goat (GB on March 12, 1998 at 17:54:12:

In Reply to: Re: Animation with Max posted by Gwot on March 11, 1998 at 08:50:11:

Ive got 32 and i dont have a problem at all. Linked xform that is. The modifier stack makes it easy to go back and change what vertexs are asigned to what bone. You have to be carfull tho.



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