Re: Problems making the MD2

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Posted by Phillip Martin on March 07, 1998 at 01:22:52:

In Reply to: Problems making the MD2 posted by Leathrewulfe on March 06, 1998 at 12:30:48:

In addition to what Elmek suggested, you can just delete the skin, and it will not ask you for a pcx file.

A pcx file dialog will appear for every skin in the model.


: I made a model with 3DSMax2 and animated it with Character Studio 1.5. I exported each frame in ascii format (everytime I tried to export the frames in 3ds format Max would lock up).
: I have imorted all of the frames into the Q2 Modeler. Now my question is: how to make the MDL2 file. Everytime I try to eport to a mdl2 format it tries to open a pcx skin file for my model, which I don't have yet. I'm trying to make a mdl2 so I can make a skin for it with nst. But if I cancel the "open pcx window", it doesn't save my mdl2.

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