Posted by Leathrewulfe on March 06, 1998 at 15:10:58:
I made a model with 3ds max 2 and compiled it with q-data. However, when I set it so quake2 will be able to select that model in the multiplayer menu. It doesn't show up. I have other PPM's so I know that it's related to that. Wehn I look at the md2 file in q2 modeler the vertices all all mixed up. Also I substituted my model in Quake 2 for another non-player model and the thing was huge. Went from floor to ceiling. So I think this is where my problem is. What is the "proper" dimensions for a player model? And do you think this is what my problem is?
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