Need help creating and using Quake 2 model


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Posted by Cary on January 27, 19102 at 00:48:01:

I followed the tutorials on this web site to create the md2. I'm using Max 4 to create the 3ds file. I was able to finally make a md2 file. Now where do I put the file to use it. Also I can't figure out how to create skins for it. One more question, what is the maximum poly count quake 2 can handle? Thank you very much for all of your help.

Cary


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