Posted by kray-zee on February 10, 1998 at 11:30:31:
In Reply to: Export from 3dsMax2 won't show posted by RaV on February 10, 1998 at 10:26:05:
: I just made a model in 3dsMax2, and exported it using qdata.
: It has the right vertex count when running qdata, but the model doesn't show
: in any model viewing program. Do I need every frame exported for this to
: work? My .qgr file looks like this:
: $modelname test.md2
: $origin 0 0 24
: $base player
: $frame player player player
: I used three player frames, because I don't need to
: animate the model.
make sure that the model is centered in 3ds. if it's way out somewhere then it may not be visible in the mdl viewers because it's way off the screen.
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