DAMAGE DEALT: Using the club, about 4 or 5 per hit. Using the gun, about 3 per bullet. Fires
at a rate of 3 or 4 bullets per second.
"Strong, muscle-bound warrior who dishes out chain gun speed
damage. If he gets close enough he will try to whack you over the head
with his gun."
The infantry has a chaingun as a weapon, but does not fire it often. The enforcer is only capable of firing
his gun continuosly for about five seconds, after which he pauses to reload. If you are close to
him, he will lunge at you weilding his gun as a club.
Despite what the readme file states, infantry are relatively weak. He will often stagger backwards
after being shot, rendering him completely vulnerable. He can not take much damage either:
he has only 45 hit points, meaning one shot with a super shotugn can take his head off. He has an
interesting death sequence: sometimes after having his head blown off, he will fire his
gun wildly in the air and collapse to the ground. After he dies, flies quickly cover his
carcass.