| Friday, July 9th, 1999 |
Quake II @ Game Dealer
Game Dealer is now giving gamers
the opportunity to pre-order the PlayStation version of Quake II!!!!! The game is going for
$36.95, and according to the information they have provided, the game will
be available August 15th!!!!! If Game Dealer is
where you normally purchase your games (I don't trust buying on-line, but that's just my opinion), than click
here.
Also included on the product information page is the PlayStation Quake II jewel case cover design, which is pictured to the right. Got Time to Kill????? Everyone knows that Quake II is a heavily anticipated title, but it isn't for one reason. Besides being a great single-player game, Quake II is going to offer PlayStation gamers one of the best multi-player experiences ever. Got some time to kill until Quake II is released? PlayStation MAX has got you covered. They recently released their picks for the ten best multi-player games on the PlayStation (sorry, no FPSs made the list):
09. Tobal 2 08. Gran Turismo 07. Tekken 3 06. Dance Dance Revolution 05. Un Jammer Lammy 04. Duke Nukem: Time To Kill 03. Hot Shots Golf 02. NBA Live '99 01. Ridge Racer Type 4 |
| Thursday, July 1st, 1999 |
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QuakeStation: Back in Business! After a two month hiatus, QuakeStation is back! Besides being re-opened, QuakeStation turns a year old today! As everyone knows, there is no better way to get things rolling again than some news... Preview @ PSX.IGN.COM There is a massive preview over at PSX.IGN.COM. The latest installment in this preview deals exclusively with multiplayer. How good is Quake II multi-player on the PlayStation? You may be pleasantly surprised:
The game still has a little bit longer to go in development, but we have to say one thing: wow. The four player mode is absolutely stunning. The screen is split up into four equal portions, one for each player. Even with four screens moving independently, the game barely slowed down. There were a few frame drops when you got close to another player or near a bitmap explosion, but Quake II is just as fast and detailed in four player mode as it is in the normal single player game (minus the resolution, naturally). The game wasn't set up to automatically switch to the better weapon once you pick it up, but that's an option that will be added later in the development cycle. If there is anything to complain about, it's the Analog support. The version at the party was very hard to control using the analog sticks of the Dual Shock controller but the control schemes can be altered, and we didn't get a chance to change our configuration in the short time we had with the game. In all honesty, the multiplayer game looks and plays better than the N64's multiplayer mode. And that's no lie just ask the IGN64 guys. They were there, too. |