Hook [bwh@azathoth.idsoftware.com] has joined #quake2 condemned: lots of ppl did! I have qtest =) hehehe my bro did I DID! erm quakelord: can you send it to me? yeah well you all blow goats condemned, I've got a copy kicking around still I have all the Qtest editors 'lo hook. Maybe but it's four meg grassy dude... I'm not gonna send it ummm.... time for that +m i reckon is gonnn ahappen, OH YEAH What a time for that +v contest Qwertman you do? wtf PureEvil trys out his Ronco pocket punisher on Condemned 4 meg? no way ftp.cdrom.com will have it prolly yo Hook I do! Yes way hi condemned :) Qwert can you send me? ftp://ftp.stomped.com/pub/redwood/idstuff/qtest1.zip hi hook What ones? well i meant "no way, i an't DLing it now" Condemn is an iLLuSioN HOOK! yodel BARON! what? Soo... hook, what's been happening with q2 recently ? :) Keif: Sheesh, I just gave the big core dump earlier today. Let me guess, no one saved a log? lemme see how many people i can dupe here :P Hook, I wasn't here... and I've not asked anyone yet. Ta da! <\[moomoo]> hey hook I did Raven||TF is coding a new telnetd for linux, msg me if you need me Qwert all of them except qtest1 Damn it's boring around here when everyone is at E3. Well, Steed is here, but he's doing modeling stuff. Or the best one =) you likey my dupey? "here"=id, not "here"=#quake2 i'm gonna kick all yer asses <\[moomoo]> i'm doing modeling stuff for my game right now too <\[moomoo]> fun stuff core dump? !?!? Hook what do you guys use to do your models? Hook:Have you seen Hexen2? good question Right now we're using Alias for models, as far as I know. Yes, I've seen parts of Hexen2. Looks pretty cool. core dump=talked a lot about play balance, weapons, etc. i want quake2 and hexen2 now aphelion: that would be cool Kewl does anyone have a log of the core dump!!? Grassy|CG: sure why not Tritian looks at aph Hook: I got a log of all that like, right damned now :) Rotwang: Coolness, good, so I don't have to repeat myself. i hae the unedited log at quake2.com/news/ aph: go get it ohh hook is here? kewlies aphelion: Die rotwang: can you send me log? hey rotwang, how are you doing? heh <\[moomoo]> Hook:will there still be the bug where you look over a ledge and spin around and you're standing on nothing? know what i mean? moomoo: i know that moomoo: Yes, that "bug" will remain, as far as I know. no way man that's not a bug hook: msg me some questions you want me to ask so i can get in the logs of all those q2 pages <\[moomoo]> ok thanx rot n/p ;) you mispelled serpent, trit Tritian looks at aph Raven: great :) it's not a bug... but it's not very realistic... it's useful tho' ask me if i care it looks wierd do you care? aphelion looks at Tritian and, startled, starts to get up as he noticed Tritian moving towards him do you care? <\[moomoo]> ya i guess "bug" is the wrong word qwert man: was that file listing wiht files and size and crap from your hard dirve? or from a web page? douse yourselves in my botliness and type "/msg PureEvil !files" HD hook: could you give us Carmack's home phone number(and will you?) Tritian kicks the shit out of aph Smeg wtf =) Smeglord: Sure, send me an e-mail and I'll give it to you. NOT. there nothing if you do !files amnit PureEvil humps Dark_Blad's leg Smeglord: unlikly as the sun dying tongiht# PE damn mutt!!!!!! lol Hook heh ;) [NetGuy] My Hero!! NETGUY! GRASSY! <\[moomoo]> Hook:when wiill you be releasing pics of the weapons? shalrath, never made it? re moomoo: I don't know when pics will be released, but I'm hoping some time next week. <\[moomoo]> coolest hook: is there any room in Quake for the smeggie shuffleT? Will there be another NIN gun? =) Hook: Do you have long passionate talks at night about lamma pr0n with Carmack? Get QTest Now! ftp://ftp.stomped.com/pub/redwood/idstuff/qtest1.zip quake2 rather Quake vs. Quake 2 what the hell is a smeggie shuffle? yeah qtest! :) it goes like this Hook: will there ever be a "qtest2.zip"? :| QwertMan: No, we have long passionate talks about the relative merits of the Ferrari F40, his souped 512TR, the Porsche GT1, the McLaren F1, and the Viper GTS. .. . .. . ... .. . DL the mofo <\[moomoo]> i liked the sounds in qtest I thought the Vores were previously called Shalraths... Cool hah beavis: that is correct the porsche would kick all their asses Hook, what car ya got? I don't think there are plans for a qtest2.zip, more likely just the demo of Quake2. damn, I want SIN now but they are like totally different monsters since the model is ddifferent too Raven||TF: that would be cool crash has the sounds from Qtest on his site only thing is same QC was used HOOK Will there be another NIN gun? =) ZenTron: I drive an Acura TL and a Porsche 928. Not at the same time though. heh I also have the sounds... ][\][ ][ ][/][ Hook, heh will there be a playbele SW of quake2? im asking this cause there was no SW of doom2, i think QuakeLord: I don't know if there's going to be a nail gun. i got all qtest sound s qtest sounds were funny sup ppls no proxies on idsoftware.com :0 Hook: what is the difference between "demo" and "shareware" Hook: At least we are gonna get a demo ;) <\[moomoo]> i like the sound of the knight when he saw you..sorta like a scream sound Grassy: I think that there will be just a demo, not a full shareware. Qtests actually made me cringe at times... hey hhok Rich people =) The difference is in the number of levels, etc. Qtest sounds actually made me cringe at times... Hook: Any possibility of id using MesaGL for Quake2? the 3dfx driver for Linux should be here in a few hey sshahar Get the Qtest sounds now! http://www.planetquake.com/spq/crash/files/qtestwav.zip Hook....willl you give us the #quake2ers the demo before you publically post it? Hook: but playable right? heh hook: about the CD prot, i'm sure that it's quite useless, there are freakers that can crack any cd protection Hook: Have you guys started planning the manuals/storybooks in Quake 2? What can we expect? Marx, quake2 nonplayable demo uhh baltimore: I don't know what our story is with Linux support, but I do know that it is NOT a priority. Hook how many times do you get repeat questions? Marx: Yes, playable, just very limited levels. marx: demos aer things that show off products or something, they are someimtes just a little short movie type thing, pr if youy wre into the pc demo scene, you would know whqat all those were, SW is a small sample of the product that lets you try it out for a certain amount of time or try some of tehe features zenTroN: sorry,Im a bit tired What's this url for: ftp://ftp.stomped.com/pub/redwood/idstuff/qtest1.zip aphelion: It doesn't matter if hardcore folks try to crack it, it's more the casual piracy (friends giving it to each other) that id would like to see go away. smokin da chronic right here beyotch qtest thats where you can get qtest qtest Hook: aha. do you think you might send Quake2 off to some other qualified individuals for a linux port then? Hook: Have you guys started planning the manuals/storybooks in Quake 2? What can we expect? that sucked, Grasy: sorry Im a bit tired Silkwyrm: If the Linux port is done it will be managed out of house, but I don't know by whom. hook: i see.. that's a good point though Militant: Yes, a preliminary story has been worked out. Hook what is the air speed velocity of an unlaiden swallow? would it be considered to let someone borrow a game (like lending a game to a friend for a wekk or something). i know this is done all the time, but i was never sure if it was considered piracy Grassy|CG: you've got to be kidding QuakeLord: African or European? hook:Would you say something in the book about those lovely guys ( and gals) in #quake2? Will you guys be trying to create a "universe" of sorts? With novels etc? ehehehehehheheheheheh hah I have friend that all the time say "Can I borrow your CD.. I have a Q-crack prog." Argh Militant, while yer reading the manual and understanding the story ill be fraggin ya I mean demos could be un-playable too....like the red alert demo I don't know that... AAAAAAAHHHHHHHHHHHH Grassy: Think of it like lending a book. That type of thing is fine, but if that friend copies the book, that's copyright infringement. i reuploaded Quaker Joltmeal marx: yeah, tons of demos are unplayable Zen: I like to be doing my killin' for a reason... I always tell them to go buy it i got bored Quaker Joltmeal ruled. hook: gotchya joltmeal hook: Will you guys be trying to create a "universe" of sorts? With novels etc? hhe Militant, my reason is fun Hook: one question you missed yesterday, have you guys at ID ever considered leaving your trusted formula (first person) ant try another game ganre Hook you need a gun that shots stanky rat asses. i keep forgeting my damn questions! Militant: Generally the "universe" just happens. We do a cool product, then everyone wants to do stuff associated with it (like the books and stuff). alziehmers and im only 15 hook: please tell me that ya'll wn't be lame and put out like a movie or shit ir how ever the hell it's spelled i shahar: I don't think that going away from the frist person shooter is likely to happen anytime here. We're happy doing that, and the market still wants it. But keep in mind that id got its start doing side scrollers (Commander Keen and stuff). Video gamez and moovys should ALWAYS be separate Hook, if there is a playable demo, is there any chance of a month of release ? Smeg: a movie would be kewl if Hook directs it ;) No Arnie or Stallone either! ehhhh.. COMMANDER KEEN ROX! Smeglord: Geez, we'll try not be lame, but just for you. It will be a playable demo as far as I know. Smeglord: a well dome DOOM movie would have ruled, but nooo... guys like you had to ruin it!! Look at the video game movies and tell me one that was even mediocre? Smeglord , as long as you dont work for id, i dont think we will have a problem wit them releasing lame stuff I think Tokay said there would be a test for quake2 <\[moomoo]> Hook:how's the waether in texas today? Cuz it's sooo damn hot here in canada today that i'n gonna blow up!!!!! i heard like 5 years ago that a doom movie starring Arnold Swarchwhatchamacallit was gonna be made Hook: I know I might be asking the wrong person, but do you know what software is being used to create the Intro/Cutscenes? hmmm <\[moomoo]> weather even QuakeLord , you "thought" wrong all video game movies suck Kids in the Hall rule moario bros SUCKED moomoo: its rainin like hell here in central texas Grassy has his shit together Militant: No idea what they're using for the cut scenes and stuff. Probabl Alias or 3DS Max. It's hot as balls out here. Hook: what's the story on microsoft's MCD driver model right now? Do they work well? Would you recommend using them in a game? street fighter the movie sux heh Smeglord, Mortal combast smeg: what about me? <\[moomoo]> i'm usin 3dsMAX for my game I heard someone from id say that That's cuse the bullshit they slap on movies these days is crap ass! Cant even make a goddam Nam movie anymore :( hmmm 3DS max... ;) mortal kombat sucked hook: while talkin bout side scrollers, I noticed that stuff like prince o' persia evolved to Tomb RAider, so maybe you can some how Evolve DooM -> a whole universe? Silkwyrm: The MCD isn't available for Win95 yet. As far as I know it works fine under WinNT, however we don't have any boards that support the MCD that don't suck with Quake2. I have 3ds =) kinda universes are cool Hahaha another mortal kombat movie is sposed to come out this summer!!!! AND IT'S PROLY GONN SUCK JSUT AS BAD AS THE FIRST ONE!!! hook: first i saw some id guy say that the voodoo was the best 3dfx card, then the V100 or something.. which one would you recommend? i'm gonna kick all yer asses <\[moomoo]> quakelord:kinda? Hook: You heard of Microsoft "Jolt" joystick? Will you be adding Quake 2 support? I as sayin you knew what you were talkin about ;) Hook: do you think MS will ever get around to releasing them for Win95? I know you guys at id have enough clout to get ihvs to write 'em, but what about the hobbiest? <\[moomoo]> quakelord:you mean WAREZ?:) <\[moomoo]> heheh Silkwyrm: you've got to be kidding moomoo how big is 3dsMAX? Hook: The pic from E3 is looking cool but will it be anywhere near as neat on a P133 with a 3dblaster? aphelion: Check out my .plan/finger for my attitude about various hardware. Hook: make what hard? I... cough cough Hook, it must be a pain in the ass from making dos games to making only win games Hook: oh ya, will you be supporting tactile feadback in Q2 ? <\[moomoo]> quakelord:about 20 meg thanks quakelord: all i know that it's abour $3000 dollars Grassy|CG: you've got to be kidding Militant: Support for alternate input devices will exist through DirectInput. <\[moomoo]> quakelord should be /msging me for it soon:) It's not installed so I don't know if it's legit or not <\[moomoo]> hehe Silkwyrm: Don't know how things are going up at the Soft wrt the MCD. I'm hoping for the best but assuming the worst. <\[moomoo]> i'm using max through the place i work at Hook: So you guys are using alot of the DirectX APIs (but using OpenGL instead of DIrect3D)? ZenTroN: Programming for DOS wasn't exactly a ball of fun either. They both have their problems. so do you have it on yeah I need to know what plugins are good Militant: We support, but don't require, DirectSound and DirectInput hehe dos... dos rox personally I wish that everyone would drop MS OpenGL and concentrate on Mesa (freeware), but that's not likely to happen Silkwyrm: that would rule man hook: any direct3d? I read today in a magazine there would be a quake movie, is this true? marx: 3DBlaster probably won't have the horsepower to run Quake2 well, not unless you run at 320x200 I reckon you guys a right for supporting them... who needs the sound card/inout devices that you guys had for Quake... Hook: will you be supporting tactile feadback in Q2 <\[moomoo]> in my opinion i think pirating is ok only if it's something you are definitaly going to buy..like a try before you buy thing..unless there's demos for it Don't know about no Quake movie. Argh that sux. Gotta buy a 3dfx them shahar: No, tactile feedback is not supported, as far as I know at least. Hook: What about DirectDraw? Or does OpenGL handle that? Hook: what Vquake2 ?? \[moomoo]: i only pirate old shit (monkey island 1), tha kind in the bargain bins! Militant: We only use DirectDraw for software rendering. OpenGL doesn moomoo - im in canada too, it is a bit warm OpenGL doesn't handle Direct 3D Hook: you're not using MGL? OpenGl != DirectX Wolf: no. Hook: what do you think of Raven's decision to use Soft Image 3D (I think it is called) to model monsters. You guys use Carmack tools don't you? Beavis_69: VQuake2, i.e. the Rendition renderer for Quake2, is currently in, um, tenuous straits. two different APIs, with a little mixed in between.... does anybody know how to save logs with mirc 5.2? Silkwyrm: Yes, we are using MGL. douse yourselves in my botliness and type "/msg PureEvil !files" Militant: We use Alias for monster modeling. Raven should do what's best for them. Hook: what is the meaning of Life? <\[moomoo]> i'd like to use softimage, but it costs too damn much $ Hook: read your .plan about buyin a 3dfx voodoo now... but would you consider a voodoo rush good buy? Hook: but then wouldn't Quake2 support VESA modes and mode 13h (320x200) Hook: so which card with Open Gl support do you recommend for q2 hook: about that monster who's arm opens up into a chaingun type thing: if he is right next to a wall (his arm is alighned with the wall)and his arm opens up and the 3 arm flap things open up and one goes into the wall, will the monster be pushed away from the wall because of the bounding box? or will the flap go through the wall? shahar: 42 iif everybody's asking him bout everything he's bound to know that Marx: geta 3dfx Voodoo !!!!? what? YaXMaN: I would get a Voodoo over a Voodoo Rush, at least until the driver situation fixes itself. But that's just me. isn't that from this one nopvel? Grassy: Good question. No idea about the answer. :-) err = -novel- Hook: does alias allow models to "contort"? Will you have any "flapping in the wind" stuff on models? Beavis: How much? Silkwyrm: Yes, Quake2 will support VESA modes and mode 13h. Via MGL it will also support DirectDraw. Hook - does the train in one of the new q2 screen shots actually move? Militant: Don't know about flapping models. Erratic: Don't know if the train moves. I haven't actually seen that level yet. Hook: what will gameplay be like in Q2, (monster hoards vs. D-match sim)? shahar: Game play will be fun. :-) hook: will brushes with the train attribute still stop for a second when turning a corner? Hook: so with a voodoo card,how will it look comparing to the pic from E3 voodoo rush is COOL it comes wiht pandemonium a psx game that ROX Hook: have y'all got someone to do the Q2 music? the only thing that is good about the voodoo rush is that it can render ina window... who was doing the quake 2 soundtrack, i forget? duh, it's ID, but will it be mainly hunting down super monsters or mowing down pinkies (doom refrance) hook: are any of you guys "Single Player" fans more so thatn DM? Quazi: You should talk to Tokay about the music and sound stuff. Anyone here make qw skins? quaker: whattup homie Marx: I think that pic WAS with the voodoo card. Hey Ritalin_B!! !talk 1 why dont you guys ask questions about quake2 that are actually important Hi Evil Militant: DM rules alls. not like "do you like Single player?" Hook: It said it was like a 64 meg 3dfx board. Oh yeah, everyone now has specific jobs at id. (I keep forgetting that ;) aphelion wonders who in hell and why in hell he is being ICMPed hook: haahah... Marx: That was a machine with 64MB of RAM, the 3Dfx board was just a regular 3Dfx board. I'm having trouble testing my skins go to #quakehelp or soemting Hook: okay,cool. hook: will we be able too shoot arms and/or legs off the monsters? I'm having truble tanning my skins heey hook is BACK? Flag: No, specific damage to parts of a body aren't in Quake2. hehe hook: do you know if there are there plans to include full anti-aliasing (with brushes) in the GLQuake 2?? Ritalin_B: my thaught exactly well NEVER get quake2 at this arte though i really appreciate his coming to tell us about it Beavis: Full anti-aliasing is doubtful, since no one supports it in hardware right now. hook: what are the chances of the models/monsters we have seen so far being cut from the final game? Or isn't id going to do that anymore? beavis: there is no GLQuake2.. there's just Quake2, and it supports GL :) Hook: what about 3dfx and Rendition? oh... Beavis: What about 3Dfx and Rendition? Militant: I don't know what the final monster situation will be like. hook: do you tihnk Q2 will lead to more servers running coop games? Hook: are you guys giving any input to the card manufacturers, (they probably will listen to it) They both support anti-aliasing. 3Dfx *is* GL... hook: will the cut-scenes be FMV? Hook, did GLquake have anti aliasing? hook: i hear a lot about monster bieng so smart and having tons of weapons, dont you think it might be a little hard? shahar: Yes, we work very closely with several card manufacturers. hey sage flag: No Hook: whats the best board for quake 2 going to be Hook: do you think Microsoft will listen to that "Open Letter" that was sent to them recently? FMV sukcs harder then b-movies Quazi: 3Dfx is NOT GL. 3Dfx supports OpenGL, however so do some other board folks (like INtergraph, 3DLabs, PowerVr, etc.) Cain: a 3dfx board hi Sageous , sup Cain: I don't know what the best board will be at Christmas. Today it would be a Voodoo board. Flag: they won't be FMV... they will prolly be rendered in 3DSMAX... Militant: Microsoft doesn't listen to anyone who tells them something they don't want to hear. zen hi well, I meant in a general sense... sorry about the confusion. k.. Hook: When will Quake 2 be released? hook: will cutscenes be pre filmed, or use scripting? obsidain dont be stupid OBSIDIAN : When its ready Mil: MS has too much $$$, Time and Pride tied up in DirectX to listen to anyone else.... Grassy: I think it will be more challenging, not just stupid hard. Instead of monsters being tougher to kill because they can take tons of damage, they'll actually be smarter and take less damage. to quote Carmack Obs: when its done beeyatch Obsidian , when its done ob: Nov/Dec 97 I've heard this Summer shahar: all cutscenes are using quake eingine, camera angile just changes... i think Obsidian: Quake2 should be out by Christmas. can anybody send me a log of this for joltmeal? Obsidian: name yourself after a game that belongs in #quake2!!! jk Hook: what vested interest does MS have in not allowing OpenGL to flourish on win95? Obsidian: BZZZT wrong I'm new to this hehe the movies in Quake 2 should be in the same format that were used in Warcraft 2 and Diablo... silk: coz they don't control it... Obisdian is a type of stone isn't it ? PC Gamer says Quake 2 will be out SUMMER/97 some kind of rock at least... Obsidian , PC Lamer sucks Something they don't control can't fit into their plans... OBSIDIAN: PCG is wrong. this is according to "id" beavis: prerendered stuff? yeah i aalready asked that a few days ago... but no... *sniff* Obs: I thought they were talking about Hexen II Silkwyrm: MS doesn't want an API that is out of their control become dominant. By forcing developers to use Direct3D they lock those developers into supporting ONLY Win32 platforms, preventing them from delivering content on other platforms such as consoles, Apple, Unix, whatever. pc gamer lies No then id lies too, they stated it dont use FMV with filmed actors in q2,becuase it would almost ruin the whole game Militant: ah, makes sense well, Apple should'nt be supportred I think the movies in Q2 should use the Q2 engine, and be scrited into the game (they'll blend in much better) supported OBSIDAIN: Tokay said it will be a x-mas release shahar: like the RGB movies? Beavis: Step off, we LIKE Rhapsody. If it supported OpenGL, we'd use it. Q_Wolf looks at Obsidian, how about you chill, take your foot out fo your mouth, put brain in geer, then ask a question The unix ports are the best part of quake in my opinion, maybe even an os/2 port would be nice Hook: then why do they support it on NT? shouldn't they just plan on supporting Direct3d there as well? hook: is that Christmas release date a "this will takes us x months to complete" type date or a "cashing in on Christmas" date? Or a bit of both? tomb raider has cool prerendered cutscenes and some cutscnes wher the cameraangle just changes. i think that;s excellent for cutscenes, you should look at that Zerstorer demo! Silk: They support D3D on NT so they can take away sales from high end workstations that run only Unix. !seen Bringer Ritalin_B: I don't know who Bringer is. Sorry, I meant they support _OpenGL_ Hook: the obsidian was the type of card used to demo quake2 and hexen2 at E3, right? let me rephrase this! well, the MAC shouldn't be supported... !seen bringer Ritalin_B: I don't know who bringer is. Obisidan, the best board there is Yaxman: I suppose so, don't know. It's just a 3Dfx Voodoo as far as I know. Obsidian: not quite... qtest finsihed DLING!!! YEAH!! Beavis: The MAC is fine for what we want. It's nice to have competition. what's better Beavis Hook: if youve played the game "darklight conflict" do you thing quake could do the kind of explotion fx it has (lens flare, glowing particles) as far as I know an Intergraph RealiZm is the best card a 10000 dollar card? shahar: Lens flare would be pretty artificial for a game like Quake2. You don't HAVE a lense to do the flare off of! hook: how much of Rapsody have you/id seen? If Mac goes out of bussiness who will we hate??? Grassy|CG: qtest's a little old isn't it? Hook : why the break off from the quake 1 storyline PackardBell? Microsoft Beavis: No, the Realizm has great image quality, but not quite the performance of 3Dfx for games. QWERT: there is always IBM will it be possible to port q2 to the n64 because of the carteridge restrictions, do you plan on doing it (dont like consoles, but just wondering) Obsidian: i never said it was an consumer directed card... Hook: have you seen Darklight? Cain: There WASN'T a Quake 1 storyline, as far as I know. Was there? Qwert: I think Bill Gates is plenty for everyone to hate ;) cain: coz Quake 1 didn't really have one... I like the new one!! I have a PackardBell It sucks shahar: I've seen pics, that's it. Hook: you need a 2dcard for the 3dfx right? what If one combine the 3dblaster and the 3dfx? hook: do you think someone could put in something in quake2 which os sort of like a "shroom mode"? it would be coo, if you made the fov 170, for like 1 minutes, that is so cool, or maybe you couild have the fov keep changing 64DD will have a modem, Quake 2 64 might rule. yeah but no satanism :( quake1 storyline -- blow shit up quake 2 will rule, period., hehe RULE THE COSMOS Marx: Combining a 3DBlaster and a 3Dfx is fine. My home system has that. Grassy: yep hook: losions use these particles that have a glow, and a kind of halo, how do Q2 xplosions compare? shahar: Quake2 explosions are similar to Quake1 explosions. <^Smokey^> hook˙u˙still˙here??? Hook: thats good. Rotwang: Turok weapons ruleed, no game has even come close!!! hey hook how's it goin.. hook: what were you working on before you came here? how's quake goin? :) shahar : q2's will shahar: that's what my bro said, I still have to play Turok though. :( sorry, quake2 Hook: Does QuakeED's interface look as cool as UnrealEd's? :) May I ask a question about my video card screwing up? i agree about turoks weapons <_defile_> Hook: is there going to be anything Arch Vile-ish ? Cain: hopefully! hook: will there be cut-scenes between each episode/level or just an intro/finish-scene another questoin bout that chaingun arm monster: if he is shooting at you, and you cirlce stafe him, will he just keep facing you (like those sprites in doom) or will he do somwthing else like step and turn or something? Militant: I was a contractor with my own company, and before that I worked at 3Dfx. defile: the medic. . . Away! [ playin quake ] (Logging/On) (Pager/Off) hook: will Quake 2 use only a 256-color palette?or will it go up to 16-bit? Grassy: Don't know. 4,8 Can someone answer a video card problem? yipe Qtest1 files at http://www.netcom.com/~aljaasee/qtest/ please? Obsidian: shoot maybe Beavis: It still uses the same palette. But it will run in 16-bit mode. Colors SUCK ok yeah Flag: I don't know about the cut scene situation. Rotwang: I rented it a weak ago, U have to seroiously, and use cheats, oor whatever, see the last weapon in action, the xplosion looks like the ID4 ending, but better!! Obsidian, you "the best" video card not working? ironic.... hook: heeh I mean... what where you doing with Quake 2 (I have already read your full bio and your opinions on making games only for money ;) lets have q2 in black and white I have a Flash 3D, and GLQuake ALWAYS FREEZES UP that page wasn;t found, qwertman obs: flash was the srong choice.. My flash 3d freezes up constantly umm... don't know about Flash 3D obsidian: when does it freeze? Militant: Oh, actually I just got back from the mall. Had to buy some house stuff and Tevas and coffee and stuff. let me check right before the blue screen appears speaking of colors and video options, could you put in a "low resolution mode" in Q2? what do you mnea make games only for moeny? WHAT ELSE WOULD THEY DO IT FOR?!?!?!? they need a job!!! of course it is fun.... In the game as well, the sound starts to repeat Obsidian: do you have the Glide 2.31 runtime drivers? Yes hook: are you like the new quake spokesman cause you're always on :) for those of us with little Pentiums (60, 75, 90 Mhz..) Hook: a little off subject, but what kind of menues willl Q2 have? hook: have you guys talked much about Trinity down in Texas? DO you ever sign NDAs for that sort of stuff? Hook: If I play regular quake or qw (non verite) with my 3dblaster the framrates are almost down at 0. If I combine It with the 3dfx voodoo its going to be better? Cain: No, I just have the most freetime. Everyone is at E3. :-) Grassy: lots of people program games for things besides money.. get a copy of RedHat linux and you'll see what I mean Beavis: I d/led it, but it seemed like it didn't install anything but a read me shahar: same kidn of menus. Militant: We haven't really worked on Trinity in earnest yet. Grassy: or heck, just look at the freeware section of a games site hook: has anyone at id started working on trinity at all? hook is the coolest. He only came in 97 so we haven't made him rich yet... and he still comes ;) Marx: Probably not. Grassy : no Militant: 97? Shit, try two weeks ago. Hahaha... ;) Obsidian: you can manually unzip the files then copy them to the \windows\system\ directory... The main reason I get on here is so that you guys can ask me questions that I don't have the answers to, then I ask someone else here, then I learn about what the hell is going on. A lot of you guys know more about Quake2 than I do. I shit you not. is there any gun in q2 that will resemble the BFG? if so, which one? Beavis: Thanks, I'll try it Phire_ bows to Hook. Hook: But the GL quake would run fine right? Hook: have you "gotten up to speed" with the Quake technology yet? hook: at least you're honest erratic: A BFG style weapon is in the works, but I don't know how it will work or what it will be. erratic: yes there is a bfg type waepon but no one knows much about it Militant: I'm a FAR fucking sight from up to speed on Quake technology. <_defile_> Hook: Mike Abrash said the same sort of thing to Blue, it helped him keep on top of what Carmack was doing :) Hook: can u take some current shots cause there are no new ones from E3 !! please i beg of u [NetGuy] My Hero!! Phire_ smiles Hook: If you occasionally have to ask someone else for the answer to our questions, how do you do that if _everyone_ is at E3? ;) Hook: I cant wait any longer, release Q2 now!! hi Fdiv. cool =) we'd ve satisfied with what Q2 is now! For the longest time Carmack was working really weird hours, so the rest of id had to watch his .plan to see what he was doing. \RELEASE IT Hook: are all the weapons jjust for kills oor are there other types of strategic ones? (freeze ray, trip bombs, airfist) Grassy|CG , begging is pathetic -Ritalin_B- Captain! NetGuy has pinged us with active sonar! Recommend we take evasive action immediatly! <-- MAN that's lame! shahar: The weapons situation hasn't been solidified. We're still mulling over some things. I'd personally like a throwable net or something like that. i heard there were bombs hey NetGuy, when'd you come in? RELEASE IT, I'M GOING TO COMMIT SUICIDE OTHERWISE at least not everyone went to E3... other wise we wouldn't be learning anything today ;) <_defile_> Hook: I dunno if it's just me, but programmers usually work better during the nocturnal hours :) about 30 seconds ago Hook: is ID gonna releases the demo from e3?? cause we would all be very thankful Phire_ smiles Which reminds me, who won the E3 Tourny? alert: No demos are being released anytime soon. The E3 Quake Tourny.. obsidian : if i had a gun i'd let you borrow it Obsidian: were better whithout you, if they release it now it'll be like battle cruiser 39k!! (jk) hell, I'd pay good money for the demo! =) Hook: damn :/ Some guy called Thresh won... Phire: Thresh DID Hook: so if Q2 recoginze the video mode on startup,would it choose Gl or verite when combining 3dblaster and 3dfx-card? :) Qtest1 files at http://www.netcom.com/~aljaasee/qtest/ Thresh won! w00 :) Phire_ knows Thresh Bastard Thresh is a greedy little gremlin Who came in 2nd? Obsi: hehe I know :) I believe that OpenGL will be the preferred rendering system if available, but it can always be overridden. Entropy9 2nd How did B2 do? Hook : visit faultline (plug for slipgate??) to keep up on q2 Phire: i dunno Cain: :) is E3 over yet? Hook: will there be a large diffrence in visuals from when it was running on the cards at E3 compard to Monster 3d? Quazi-[X] couldn't get Mplayer to work on his computer, that's why he didn't win. ;) alright, gotta take off and get back to work. Where the Hell did FaultLine go, it's Gone Wow, you're still here Hook! Hook: so over all, in what kind of state is Q2 development in anyways? http://www.gamecenter.com/Features/Exclusives/E3/Grabs/grabs12.html for E3 quake2 stuff quakemania alert: The visuals will be IDENTICAL between the stuff at E3 and a Monster3D. Later! cya hook The Fault Line http://www.quakemania.com/faultline/ Obsidian: i was there 1 min ago!! cya hook Hook: Take care.. see yaz.. hook: how many monsters will there be in Quake2?? shahar: Q2 is kind of disorganized, but it should be coming together fine in the next couple of weeks. Thnx Hook is E3 over yet? <_defile_> shahar: they're in the "gathering around a campfire naked and singing hymns to satan" state, what kinda question is that? :) Beav: as many as Quake... Hook, any odds of a smarter software renderer (more aware of what cpu it's running on), or will quake2 still be optimized solely for the pentium? shahar: what's the URL we'll miss ya Hook! l8tr Hook oh... _defile_: well he answered it didn't he!!!!!!!!!!!!!1 Des: wasn't Quake? Despair: Quake2 will be optimized for Pentium. We're not spending much time supporting the software renderer since it's becoming less and less relevant as time goes on. Hook [bwh@azathoth.idsoftware.com] has quit IRC (Leaving)