*** tokay (american@idchaos.idsoftware.com) has joined #quake2 cravn: like if i get a rocket launcher I press shift+T (rocket laucher) and it sets it as my button 2. hey its american mcgoo hey tokay hey tokay ky+mouse? Man! You are SICK! thanks for coming missed ya *** DuMbals sets mode: +v tokay Ritalin-b: heh you some sort of voodoo man? :)) mcgee :) j/k cool, its tokay hey. sup? not much i just got dun updatin q][ FAQ tokay: i figured some ppl might have a few questions.... * The_Brain in da house werd to yer laterhosen wich we can get an official from u guys wish even well, hurry... my map just finished bsp'ing and we're trying to get everything ready for e3 oh...hehe kewl wats going to be shown at e3? tokay: so how much is quake2 gonna suck if you dont have GL? can we have specifications? rit: not at all rit: it will just really rock if you do hehe rit: but the levels are the same, the speeds will basically be the same well i orded my P166 * Q-Wolf looks at TB and straightens his tights rit: the only difference is in lighting, effects, and a few other things * The_Brain looks at q-wolf tokay: will there be a demo? yah i just read Redwoods review of what he saw this weekend john: yes, we are going to release the first three levels as a test just before we release the retail version yes!!! hey tokay...i actualy had a question too...if you know...is that new bsp limit size WITH the new bsp format or without ? woo hoo!!! tokay: have u heard about that new pacth SvC? sage: with Tokay : Do you guys put in cheats that you don't tell the world about so that you can use them in Internet play to look really good? doh...when did tokay come in? Does ne1 know what the machine that is running quake 2 in the pictures ddemon: no tokay: What about the power-ups in Quake2? awesome morb: that's our intergraph tdz 410's thanx kane: still working on those i gota go tell dave that...we where wondering haya tokay cool tokay: you having fun doing the new levels ? :) tokay-> who are you ? :) bbl-wrk tokay is American McGee tokay: How much do you think that the change of qUakec to natvie C++ is going to change the world of Quake modS? considering that alot of the ppl who can edit Quake1 dont have the tools for Quake2 editing? of iD software * Ritalin_B smacks bunso i think it was a joke * Ritalin_B gibs USteppin with his rocket launcher. rit: well, it will change some... but overall i think that the people who are creating the quality patches for quake will continue creating them for quake2 hi ops? hmmmm back what? can you kick the SM_Pesty..it's me I just got dissconnected * Bunso doesn't care about Ritalin_b's weakly smacks Wolfy I really like your green tights.... ? this rules tokay: how is the MS Thing coming along. . . Having fun talking to people that don't know that there is another world outside of there offices? * The_Brain smacks Q-Wolf tokaY: do you think it is going to effect the quality of the mods ? positiviley or negativleY? Mux: the "ms thing"? yes Pesty? tokay, a thing i've always wanted to do in doom / quake is to shoot normal people, not just mutant monsters.. how about quake2? dumbals what did i do? I think he means getting microsoft to support GL rit: i think it will have a positive effect on them gridle: not going to happen <[SHiPPY]> e2ps <[SHiPPY]> gotta run tokay: havent seen ur answer but have u seen the new kick ass patch SvC? tw0kay! no, word on the open gl issue iso: no iso: thats because i have no idea what it is Dumbals: Kick SM_Pesty, it's me, I got disconnected and I want my nick back Ritalin, are you concerned about not having a C++ compiler to use? There are free C++ compilers available for those that can't afford Borland, Watcom or MSVC. Tokay: The Signed letter to MicroSoft. . . Have you gotten any updates on what they plan to do about it ect. (not go off subject from quake 2) tokay: i know that the BSP format is changing.....but what about the models? are the formats gonna stay same? hey shippy mux: no word thanks Dum tokay: would u like to? =) QWOLF: no.. im buying C++ Builder soon. Im just interested in how things are going to change rit: they will stay the same iso: no tokay: Heard somewhere that someone might try to wright a QuakeC interpreter for Q2... is that even possible? tokay: http://wicked.unreal.org/svc/about yayaya my CTF killer d0h pesty: i did but u cant get yer nick until he pings ot dave: it is possible ... but we arent going to do it out tokay:What are you going to do about copy protection....I'm sure the crack on the Quake Shareware CD was an imberassment. when will that be?? tokay - Does Carmack really think that making us required to have the CD in the drive will stop people from pirating Quake 2? tokay: any idea who going to do the music QuakeGod: what happend to telefragged? tokay: how do me nite and usteppin get the FAQ official? can u help telefooked tdmonkey: not embarrassing to us... to the company that did the protection... anyway, we are still tossing ideas around about that * yak is away... (( autoaway (15min) )) (since(11:15:53am) (pager(on) dave, it is still there, the move has cause a few problems.... quakegod: like i said we are still working on it tokay: did idsoftware get hacked? I notice there were a few changes to the bios this morning... I would like to be able to play with my brother at my house without having to buy t quakes * Pole`away is away - Humping my dog - messages will be saved. How about a big Hammer? morb: at this point it looks like the "methods of destruction" guy are going to Yeah, casue I cant get to it,, and my e-mail to raven was returend witha nasty error. kool tokay: did you guys Dis Trent? DUM: got it no reply DuM =( tokay: Will most of the rest of the Quake2 formats be similar?I know the map structure is alltered, but will old MDLa and WADS still work? MDLs even... :) dave, try sending mail to me -- quakegod@telefragged.com -- i'm not sure it works good q dave! tokay: if there is no quakec what is it now? DAVE: I just asked that! pesty: dll dll files pesty Pesty: normal c++. Rit: I missedit., sorry. Was away cool tokay, will there finally be pileable and choppable bodies built-in? i really hate those patches for quake1, walking on a .mdl isn't very easy. can I ues djgpp with it? *** tokay has quit IRC (Leaving)